November 2009
7 posts
Brief timetable
Wed 04.11.09 Brief set, Presentation by Aissa and Tommaso.
Fri 06.11.09 Research visit to TCDC.
Wed 11.11.09 Personal Tutorial (All other students will be working in the studio)
Fri 13.11.09 Group Tutorial (group list will be on the class board, All other
students will be working in the studio)
Wed 18.11.09 Exhibition visit, find info on the notice board
Fri 20.10.09 Research visit to TCDC...
Research/references/books
1-Sound Art: Beyond Music, Between Categories (Book & CD ) By Alan Licht (Author), Jim O’Rourke
2-Noise, Water, Meat: A History of Sound in the Arts, By Douglas Kahn
3-The Fundamentals of Sonic Arts and Sound Design (Fundamentals Ava) By Tony Gibbs
4-Sonic Graphics / Seeing Sound, By:Woolman, Matt
5-1,000 MUSIC GRAPHICS : A COMPILATION OF PACKAGING, POSTERS, AND OTHER SOUND SO...
Brief | project
Visually we want you to be experimental and to take risks. This is not an easy project if you are really pushing your means of visual production and developing a working process from which you develop your work. We want you to choose one sound, song, noise, movements and produce series of drawings, images, objects that outline your understanding of the concept of visual sound. We would like you to...
Visual sound project
Introduction In the brief that you will be working on next we are looking at sound, music, noise, movement as the basis of the creative content and material that you will develop your work from. We would like you to consider all aspects of sound, starting from the very basic noise making, traffic, nature and all other aspects of sound practice as in music, singing, interactive sound...
Design1 "My Map Around Siam" Crit Day
In the morning
And some works:
October 2009
9 posts
Brief time table
Wed 07.10.09 Brief set,Presentation by Aissa and Tommaso.
Fri 06.11.09 Research visit to TCDC.
Wed 14.10.09 Personal Tutorials (List with Bez)
Fri 16.11.09 Group Tutorials (group list will be on the class board, All other
students will be working in the studio)
Wed 21.11.09 Personal Tutorials (All students will be working in the studio)
Fri 23.10.09 All students will be working in the studio...
reference
ARTIST: Robert Smithson, Oliver Reichenstein, Takeshi Tanaka, Kotaro Kokubo, Frank Jacobs, Simon Cornwell, francesco Mugnai, Manuel Lima, Francesco Franchi, Stefano Boeri, Lucia Tozzi, Stefano Mirti
BOOKS: Walkscape by Francesco Careri (2001) + http://www.walkinginplace.org/converge/others.htm
Mapping Graphic Navigational Systems by Roger Fawcett (2008)
Strange Maps: An Atlas of Cartographic...
Brief/delivery
Visually we want you to be experimental and to take risks. This is not an easy Project if you are really pushing your underrating of mapping and developing your research, and ideas. We would like you to find one category shop, location, scope near our campus(from Siam to National Stadium): Such as- bookshop, bookbinders, stationary shop, photocopy, print shop, design studio, internet cafe and...
my map / around Siam
Introduction In this brief you would be looking at mapping, as a basis of the creative content and material that you will have to develop your work from. The general definition of Mapping is a representation on a flat surface, as of the features of an area of the earth.
In Communication Design, Mapping is a system for simplify the complexity.
[…] Functional visualizations they must make...
September 2009
6 posts
020909
commde22 : research about GLICO
August 2009
21 posts
280809
260809
submissions
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books
Reading List
Gerrit Terstiege (2008)
Three D - Graphic Spaces
Germany: Birkhauser Verlag AG
Adrian Shaughnessy (2005)
How to be a graphic designer without losing your soul.
Princeton Architectural Press
Ian Noble & Russell Bestley (2007)
Visual Research: An Introduction to Research Methodologies in Graphic Design
Singapore: AVA Academia
Required Text
Deyan Sudjic (2008).
The...
Design 1
Design principles elements and vocabularies; meaning and senses of human physicality and abstract perception in creating environments, mood and ambience; The use of art and visual language in interpretation and rapresentation of design ideas, introducing critical questions of context and design objectives.